Development of E-Modules for Problem-Based Science Materials in Class IV of SDN Bunulrejo 04 Malang
Abstract
This research aims to produce and describe teaching materials in the form of problem-based science e-modules that are valid, practical and effective. This research is a type of research and development with the ADDIE development model, namely Analyze, Design, Development, Implementation, Evaluate. E-Module for problem-based science material which aims to make it easier for students to study independently, as well as helping students solve problems in science material. The research results show that the e-module was designed using the Canva application, containing science material from semester 1 to semester 2, as well as chapters 1 to chapter 8. Apart from that, it also contains learning outcomes, learning videos, room discussions, practice questions and evaluation questions. The e-module developed meets the criteria of being valid, practical and effective. The level of validity of the material from the e-module developed is 90% with the criteria "Very Valid". Meanwhile, the results of the assessment of the level of validity of the e-module media developed were 88.75% with the criteria "Very Valid". The teacher's assessment of the level of practicality of the e-module being developed was 97% in the "Very Practical" category. The results of the e-module effectiveness questionnaire by students or the student response questionnaire showed an e-module effectiveness level of 92.2%. The average Gain Score obtained was 0.65, which was included in the "Quite Effective" category
Full Text:
PDFReferences
Amin, A. K., Degeng, I. N. S., Setyosari, P., & Djatmika, E. T. (2021). The Effectiveness of Mobile Blended Problem Based Learning on Mathematical Problem Solving. International Journal of Interactive Mobile Technologies, 15(01), 119–141. https://doi.org/10.3991/IJIM.V15I01.17437
Cheva, V. K., & Zainul, R. (2019). Pengembangan E-Modul Berbasis Inkuiri Terbimbing Pada Materi Sifat Keperiodikan Unsur Untuk Sma/Ma Kelas X. EduKimia, 1(1), 28–36. https://doi.org/10.24036/ekj.v1i1.104077
Dewi, P. S., & Septa, H. W. (2019). Peningkatan Kemampuan Pemecahan Masalah Dan Disposisi Matematis Siswa Dengan Pembelajaran Berbasis Masalah. Mathema Journal, 1(1), 31–39.
Feriyanti, N., Hidayat, S., & Asmawati, L. (2019). Pengembangan e-Modul Matematika untuk Siswa SD. Jurnal Teknologi Pendidikan Dan Pembelajaran, 6(1).
Ghirardini, B. (2011). E-Learning Methodologies: A Guide for Designing and Developing E-Learning Courses.
Houghton, J. (2023). Learning Modules: Problem-based Learning, Blended Learning and Flipping the Classroom. The Law Teacher, 57(3), 271–294. https://doi.org/10.1080/03069400.2023.2208017
Hydayat, A., & Ariani, Y. (2022). Pengembangan Bahan Ajar E-Modul Berbasis Flip PDF Professional Materi Jaring-Jaring Bangun Ruang Sederhana di Kelas V SDN 24 Parupuk Tabing. Universitas Negeri Padang.
Kamsina, K. (2020). Integrasi Teknologi Dalam Pembelajaran Implementasi Pembelajaran Ilmu Teknologi Dan Masyarakat. Edueksos : Jurnal Pendidikan Sosial & Ekonomi, 9(2), 67–79. https://doi.org/10.24235/edueksos.v9i2.7103
Lestari, Y. D., Saidah, F., & Aliya Putri, A. N. (2022). Effect of Destination Competitiveness Attributes on Tourists’ Intention to Visit Halal Tourism Destination in Indonesia. Journal of Islamic Marketing, 14(4), 937–965. https://doi.org/10.1108/JIMA-12-2020-0368
Lubis, S. P. W., Suryadarma, I. G. P., Paidi, P., & Yanto, B. E. (2022). The Effectiveness of Problem-based Learning with Local Wisdom Oriented to Socio-Scientific Issues. International Journal of Instruction, 15(2), 455–472. https://doi.org/10.29333/iji.2022.15225a
Mulyani, F., & Haliza, N. (2021). Analisis Perkembangan Ilmu Pengetahuan dan Teknologi (Iptek) dalam Pendidikan. Jurnal Pendidikan Dan Konseling, 3(1), 101–109.
Oktaviara, R. A., & Pahlevi, T. (2019). Pengembangan E-modul Berbantuan Kvisoft Flipbook Maker Berbasis Pendekatan Saintifik pada Materi Menerapkan Pengoperasian Aplikasi Pengolah Kata Kelas X OTKP 3 SMKN 2 Blitar. Jurnal Pendidikan Administrasi Perkantoran, 7(3), 60–65.
Physical, H., & Health, M. (2017). 龚梦柯 1 , 吴建平 1 , 南海龙 3. 16(4), 1–10.
Pratama, V., Anggraini, S. F., Yusri, H., & Mufit, F. (2021). Disain dan Validitas E-Modul Interaktif Berbasis Konflik Kognitif untuk Remediasi Miskonsepsi Siswa pada Konsep Gaya. Jurnal Eksakta Pendidikan (Jep), 5(1), 68–76. https://doi.org/10.24036/jep/vol5-iss1/525
Ricu Sidiq, & Najuah. (2020). Development of Android-based interactive E-modules in teaching and learning strategy courses. Journal of History Education, 9(1), 1–14.
Salsabila, S. P., & Syaban, M. B. A. (2022). Pengembangan E-Modul Interaktif Materi Penampakan Alam Indonesia di Sekolah Dasar. Jurnal Basicedu. https://doi.org/10.31004/basicedu.v6i5.3649
Santosa, A. S. E., Santyadiputra, G. S., & Divayana, D. G. H. (2017). Pengembangan E-Modul Berbasis Model Pembelajaran Problem Based Learning Pada Mata Pelajaran Administrasi Jaringan Kelas Xii Teknik Komputer Dan Jaringan Di Smk Ti Bali Global Singaraja. Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika (KARMAPATI), 6(1), 62. https://doi.org/10.23887/karmapati.v6i1.9269
Sari, Y. I., Sumarmi, S., Utomo, D. H., & Astina, I. K. (2021). The Effect of Problem Based Learning on Problem Solving and Scientific Writing Skills. International Journal of Instruction, 14(2), 11–26. https://doi.org/10.29333/iji.2021.1422a
Sholichin, M., Razak, A., Lufri, L., & Irdawati, I. (2022). Validitas dan Praktikalitas E-Modul Berbasis Mobile Learning Berbantuan 3D Page Flip Professional Pada Materi Ekologi dan Perubahan Lingkungan di Kelas X SMA. Jurnal Penelitian Pendidikan IPA, 8(6), 3034–3043. https://doi.org/10.29303/jppipa.v8i6.2467
Simanjuntak, M. P., Hutahaean, J., Marpaung, N., & Ramadhani, D. (2021). Effectiveness of Problem-Based Learning Combined with Computer Simulation on Students’ Problem-Solving and Creative Thinking Skills. International Journal of Instruction, 14(3), 519–534. https://doi.org/10.29333/iji.2021.14330a
Wahyuni, D., Sari, M., & Hurriyah, H. (2020). Efektifitas e-Modul Berbasis Problem SolvingTerhadap Keterampilan Berfikir Kritis Perserta Didik. Natural Science: Jurnal Penelitian Bidang IPA Dan Pendidikan IPA, 6(2).
Wena, M. (2020). Strategi Pembelajaran Inovatif Kontemporer: Suatu Tinjauan Konseptual Operasional. Jakarta: Bumi Aksara.
Widagdo, P. P., Haviluddin, H., Setyadi, H. J., Taruk, M., & Pakpahan, H. S. (2018). Sistem Informasi Website Fakultas Ilmu Komputer dan Teknologi Informasi Universitas Mulawarman. Prosiding SAKTI (Seminar Ilmu Komputer Dan Teknologi Informasi), 3(2), 5–9.
Widiastuti, N. L. G. K. (2021). E-Modul dengan Pendekatan Kontekstual pada Mata Pelajaran IPA. Jurnal Imiah Pendidikan Dan Pembelajaran, 5(3), 435. https://doi.org/10.23887/jipp.v5i3.37974
Zhafirah, T., Erna, M., & Rery, R. U. (2021). Efektivitas Penggunaan E-Modul Hidrokarbon Berbasis Problem Based Learning untuk Meningkatkan Kemampuan Pemecahan Masalah Peserta didik. Prosiding Seminar Nasional Penelitian Dan Pengabdian 2021, 206–216.
Zulkhi, M. D., & Jannah, M. (2021). Perbandingan Permainan Modern dan Permainan Tradisional Terhadap Muatan Pembelajaran IPS di Sekolah Dasar. Journal of Basic Education Research, 2(2), 42–46. https://doi.org/10.37251/jber.v2i2.196
DOI: https://doi.org/10.24036/kolokium.v12i2.868
Refbacks
- There are currently no refbacks.
This work is licensed under a Creative Commons Attribution 4.0 International License.